
Spatial languages: writing code in 2D
An exploration of arranging programs in two dimensions, using spatial expressions and small computational examples.
20. juli - 26. juli 2026

An exploration of arranging programs in two dimensions, using spatial expressions and small computational examples.

A tool that connects AI coding assistants to the Godot game engine through the Model Context Protocol.

A Japanese article demonstrating ten uses of HTML in Canvas, including decoration, transitions and three-dimensional integration.

A collection of demonstrations exploring HTML content within canvas-based interfaces.

Writing guidance for identifying and removing recurring patterns associated with generic AI prose.

An open-source voice workspace for creating audio, dictating text and experimenting with voice cloning.

A backend-development learning resource covering APIs, databases and server-side architecture beyond basic CRUD applications.

A document-recognition model designed for material with handwriting, tables, forms and complex layouts.

GitHub’s toolkit for turning requirements and specifications into a structured software-development workflow.

A customisable, self-hosted start page for services, with widgets, status checks and visual configuration.