Claude Code Game Studios
github.com

A coordinated collection of specialized agents and workflows for game programming, design, art and testing.
Gemt
Lignende links

LimboAI
Behavior trees and state machines for creating game AI in Godot 4.
Fælles emne: Kunstig intelligens, Spiludvikling

MCP Game Hacking
An MCP server and structured knowledge base for game hacking and reverse engineering, with specialized agents and workflow tools.
Fælles emne: Kunstig intelligens
lab13-sdk
A JavaScript SDK for JS13K game tooling and infrastructure.
Fælles emne: Udvikling, Spiludvikling

Godot Demo Projects
Demonstration and template projects showing Godot features and game-development patterns.
Fælles emne: Spiludvikling

Dedicated Game Server Hosting - Amazon GameLift Features - Amazon Web Services
An overview of Amazon GameLift's game-server hosting, scaling and matchmaking capabilities.
Fælles emne: Spiludvikling

GitHub - kitao/pyxel: A retro game engine for Python
A retro game engine for Python
Fælles emne: Udvikling
Flere links fra github.com

Job Search MCP
An open-source MCP server that connects AI clients to Hidden Jobs for remote job search. Its documented workflows cover CV comparison, application drafts, interview preparation and application tracking.

dimensional-drawing
To agent-skills til at omsætte UI-komponenter til tekniske tegninger med mål for afstande, hjørner, lag og placering. Den ene skill tegner et specifikationsark; den anden kan animere det.

Reylo
A TypeScript tool for importing SQL files with full type inference and no generated code.

PGX - Lightweight Postgres for AI agents
A Rust database runtime for short-lived, isolated Postgres-compatible databases used by agents, CI and previews. The project describes one process hosting many databases and publishes its own memory and cloning benchmarks. It is marked beta and intended for disposable development databases.

Dialogic
A Godot plugin for conversations, characters, visual novels and story-driven games.

Meshoptimizer
A mesh optimization library for reducing model size and improving rendering performance.